I'm Ivan, a senior UI designer for games, apps and the web.
In seven years I've designed the interface of a roleplay city
, a trading card game that shipped 

and a cookie shop people actually order from.
, a trading card game that shipped 

and a cookie shop people actually order from. Good interfaces take more than screens. Research. Flows. Systems. Motion. Code.
Today I'm a senior UX/UI designer at ESQRD, building immersive web for Web3, AR and VR. Before that I led UI at Hypersonic Laboratories on HELIX, a game backed by $7M in funding.
I work in Figma , animate in After Effects and build for Unity.
I design with AI, every day. I built my own workflow with Claude for research, UX audits, design systems and prototypes. It cut my design time about in half.
Based in Poznań --:--, working with teams anywhere. Open to full-time and contract roles.
Three kinds of work, one designer. Open a folder.
HUDs, menus and metagame for PC and mobile, from wireframe to final screen.
Mobile apps
iOS, Android and Telegram apps, from the first flow to the app icon.
Sites, shops and web products. Designed, and a few of them built.
Where I've worked
- ESQRDSenior UX/UI Designer2025 → now
- TCG WorldUX/UI & Web Designer2024 → now
- Hypersonic LaboratoriesLead UI Designer2022 → 2023
- umbrella.reUI & Web Designer2020 → 2023
- Big ArcadeGame HUD and site, client2024
- Mobile apps. From the first flow to the app icon.
- Mobile games. HUDs and menus that read at thumb size.
- Websites. Designed, and a few of them built.
- PC games. A whole roleplay city, one interface.
Selected work. Shipped first, concepts labelled.

How I got here
2019 November
Freelance UI designer
50+ live-service GTA V roleplay servers
2022 December
Lead UI · Hypersonic Labs
HELIX, a $7M game on Unreal Engine 5
2025 December
Senior UX/UI · ESQRD
Immersive web for Web3, AR and VR
2019 → 2026
2020
UI & Web · umbrella.re
Launchers, web apps and in-game UI for two RP projects
2024 February
UX/UI & Web · TCG World
Led the 2.0 redesign and built its game UI system
2026
Open to new roles
Full-time or contract. Let's talk.
































