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Hi, I'm Ivan 👋
Generalist Designer

UX/UI, Web and Product Design. Different fields, one standard: the highest I can hold.

Tools

UX

Flows, wireframes, audits, information architecture

  • Figma, 7 years: Flows, wireframes, specs
  • Miro, 5 years: Maps, audits, workshops
  • Notion, 5 years: Specs and handoff docs

UI

Design systems, prototyping, visual design

  • Figma, 7 years: Systems, states, prototypes
  • Photoshop, 7 years: Key art, retouch, textures
  • Illustrator, 5 years: Marks, cards, packaging
  • Framer, 3 years: Live sites from the design
  • Magnific, 2 years: Upscaling art to print size

Web

Landings and web apps with specs developers can build

  • Figma, 7 years: Responsive layouts, handoff
  • Framer, 3 years: Shipping a site myself
  • Notion, 5 years: Content and structure

Games

HUDs, inventories and menus for live 3D worlds

  • Unity, 2 years: Assets, materials, prototypes
  • Unreal Engine, 3 years: UI in the engine's own scene
  • Figma, 7 years: HUD layouts and states

Motion and 3D

Interface motion, video and scenes

  • After Effects, 6 years: Interface motion, transitions
  • Premiere Pro, 5 years: Case films and reels
  • Lottie, 4 years: Motion handed to developers
  • Blender, 2 years: Scenes, renders, this monitor
  • Audacity, 4 years: Sound for interfaces and reels

AI in the loop

Where a model saves a day, not where it replaces a decision

  • Claude, 2 years: Design and code, side by side
  • ChatGPT, 3 years: Copy, naming, quick checks
  • Midjourney, 3 years: Key art and texture bases
  • Magnific, 2 years: Cleanup and upscale

I can do

  • UX/UI.
  • product design.
  • game UI.
  • design systems.
  • web design.
  • landing pages.
  • dashboards.
  • mobile apps.
  • prototypes.
  • branding.
  • graphic design.
  • illustration.
  • key art.
  • social media.
  • motion.
  • 3D.
  • it all.

So, shall we connect?